
Last seen: Aug 10, 2025
Oh, no RPM isn't handling this at all. Did you try to import it all in another 3D tool like blender? Be sure to include the .mtl as well. Maybe there ...
Thank you very much! Welcome here 🙂
@yosshi It works for me. Please double check that the .obj is correctly selected. Also try to change the names of the files. Maybe japanese characters...
May I have the .obj and texture to test it?
Welcome there! 😀
That is so cute! Love it.
Hey there! Welcome. 🙂
Have a look on the "Modify inventory" command!
Take a look on the map properties. On the right, you have startup reactions. By default, you have an event time [0, OFF] with empty reaction. You can ...
@chay-hawk Fixed for 2.0.8
@chay-hawk I think I get why we get that. It should be fixed with 3.0.0 with a new system for handling elements overflowing in map portions.
@chay-hawk Fixed for 2.0.8
Yes, it looks like a lot of people are having this issue. It should be fixed in later updates. I will temporarily disable the option as long as it doe...
I looks like a very contextual bug. Is that the default hero model that you try to edit? Did you change anything in it before?
Thanks, this is the right place! I will have a look on this asap. Currently finishing an assets DLC for then end of the month, and then will go ...