
Last seen: Apr 1, 2025
@chay-hawk You shouldn't. After each update from RPM, the game scripts are automatically updated, so you will lose everything you wrote. Everything is...
@chay-hawk You shouldn't put this code directly like that. Plugins code is excecuted before loading any game data. The error is just telling that the ...
Yeah but not only Graphic. Also, Dats, Align, Utils etc.
Yes, you need to add RPM module before each module that come from RPG Paper Maker (or import each needed modules if you don't want to use RPM everytim...
@chay-hawk Thanks! That would be very nice. :] Will do a debug rush in a few weeks when I'm done with a DLC assets.
@chay-hawk Oh, this one looks like a bug. Fixing it asap!
Did you remove all the states and events from the object?
Welcome there!
Hum not sure to understand, how does the sword animation file look like? Maybe it will help, here is a tutorial I wrote for custom character texture: ...
I would use the move object command, select change graphics button (assign the change to the hero).
For now the 2.0.0+ updates will not have new features, just bug fixes, since 3.0.0 is taking lots of time of development. The 3.0.0 might improve a bi...
Yes it's the same thing. The Desktop version will be exported from the web version.
Thank you very much! 🙂 I also can't wait to have the 3.0.0 released. It's a web version (still available for desktop of course) of RPM that will impr...
I would say, there are no limitations. Javascript is a language where you can change any code part in the runtime, so you can do a lot with plugins. Y...
It doesn't seem to happen in new projects, so it seems like something in your project is making it crash for some reasons, but with these information ...