Wano
Wano
@wano
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Joined: Nov 14, 2022
Last seen: Mar 11, 2026
Topics: 8 / Replies: 192
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RE: 4 some reason my main chars do zero damage on enemies and my skill button isnt working ));...... ive remadee the same game like times cuz of issues like dis... does anyone know how 2 fix this?

That means no skill can be used. You should check with escape (open main menu) > skills if your hero has skills, and if so, check if the conditions...

10 months ago
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RE: Dealing more damage to targets with a status effect in play

Sorry my bad I was probably a bit tired when writting it, the whole time I used "includes" function but it's not this one.... Try t.status?.some?.(sta...

10 months ago
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RE: Dealing more damage to targets with a status effect in play

Oooh... what about t.status?.includes?.(status => status.id === 1) ? u.atk * 2 : u.atk

10 months ago
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RE: Dealing more damage to targets with a status effect in play

It should be a formula in damage part, not "Script". What is the ecrash error?

10 months ago
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RE: Dealing more damage to targets with a status effect in play

Please share screenshot of the effects. If I understand correctly you want a skill that first has a chance to inflict a status (burning), and after th...

10 months ago
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Answer to: Dealing more damage to targets with a status effect in play

Sure! The syntax is myCondition ? thenResult : elseResult. The complete code means : IF target status list includes the status id 1, THEN return user ...

10 months ago
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Answer to: Life stealing skill

Doing u.lp += Core.Game.current.variables[101] works?

10 months ago
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Answer to: Dealing more damage to targets with a status effect in play

A formula could be something like t.status.includes(status => status.id === 1) ? u.atk * 2 : u.atk Replace 1 by the ID of the status. Not tes...

10 months ago
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Answer to: Change text preview aspect ratio

For now, no. But after 3.0.0 I could change it so you can type different resolutions to test.

10 months ago
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RE: Translating "Empty" inventory and keybindings

@the_ramen_dutchman Well looks like a bug... I'll have a look!

10 months ago
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Answer to: is it possible to make touch buttons for control?

Currently no, it's fixed for 3.0.0. You will have to wait for this release.

10 months ago
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Answer to: Translating "Empty" inventory and keybindings

Empty is not translated here yeah. Would require some script change. For keyboard it's weird, you can have the name and descriptions here (see uploa...

10 months ago
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Answer to: What properties do heroes and monsters have?

There is no proper documentation for this, unfortunately. You can check the Player types here: I didn't test, but !t.status.some(status => statu...

10 months ago
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Answer to: Problem with collisions

Can you check if your hero character has collisions?

12 months ago
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