
Last seen: Aug 29, 2025
Doing u.lp += Core.Game.current.variables[101] works?
A formula could be something like t.status.includes(status => status.id === 1) ? u.atk * 2 : u.atk Replace 1 by the ID of the status. Not tes...
For now, no. But after 3.0.0 I could change it so you can type different resolutions to test.
@the_ramen_dutchman Well looks like a bug... I'll have a look!
Currently no, it's fixed for 3.0.0. You will have to wait for this release.
Empty is not translated here yeah. Would require some script change. For keyboard it's weird, you can have the name and descriptions here (see uploa...
There is no proper documentation for this, unfortunately. You can check the Player types here: I didn't test, but !t.status.some(status => statu...
Can you check if your hero character has collisions?
Hi! Unfortunately it's not possible yet. However, it will be in 3.0.0, and it already is the case in ! It's complicated to mod so I would suggest to j...
Probably due to incompatible resolution. I would need to check that, at least add an option to stretch or center.
Can you join the wall picture here?
Unfortunately not possible yet, only doable with scripts!
Hello! For your question 1, it's unfortunatelly not possible to do that, just a random move that would go anywhere. That would require using a script ...
Sure, you can replace graphics in Systems > Models > Hero and choose a 3D object here. However it won't be animated since GLTF is not handled ye...
I had a similar issue but it happened only with mouse use, is it happening only if using mouse or also with keyboard?