
Last seen: Oct 1, 2023
Take a look on the map properties. On the right, you have startup reactions. By default, you have an event time [0, OFF] with empty reaction. You can ...
@chay-hawk Fixed for 2.0.8
@chay-hawk I think I get why we get that. It should be fixed with 3.0.0 with a new system for handling elements overflowing in map portions.
@chay-hawk Fixed for 2.0.8
Yes, it looks like a lot of people are having this issue. It should be fixed in later updates. I will temporarily disable the option as long as it doe...
I looks like a very contextual bug. Is that the default hero model that you try to edit? Did you change anything in it before?
Thanks, this is the right place! I will have a look on this asap. Currently finishing an assets DLC for then end of the month, and then will go ...
Do you mean a caterpillar system?
@chay-hawk You shouldn't. After each update from RPM, the game scripts are automatically updated, so you will lose everything you wrote. Everything is...
@chay-hawk You shouldn't put this code directly like that. Plugins code is excecuted before loading any game data. The error is just telling that the ...
Yeah but not only Graphic. Also, Dats, Align, Utils etc.
Yes, you need to add RPM module before each module that come from RPG Paper Maker (or import each needed modules if you don't want to use RPM everytim...
@chay-hawk Thanks! That would be very nice. :] Will do a debug rush in a few weeks when I'm done with a DLC assets.
@chay-hawk Oh, this one looks like a bug. Fixing it asap!
Did you remove all the states and events from the object?