Wano
Wano
@wano
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Joined: Nov 14, 2022
Last seen: Jun 10, 2025
Topics: 8 / Replies: 171
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Answer to: (Event) Faster Fading?

Unfortunately not possible yet. But you can change transition to "None" and use change screen tone command between it to define you own color transiti...

2 days ago
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Answer to: (Event) Move to specific location

Yes, not possible. There is not such a thing like path finding now, that's why you specify directly the path. But yes, interesting feature!

2 days ago
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Answer to: 3D Mouse camera controls focused on the hero: Is it possible?

Maybe discuss with the plugin maker in the Discord server (), in #plugins-discuss, it sounds complex to do?

2 days ago
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RE: Titlescreen check!

Looks good, keep up the good work!

3 days ago
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3 days ago
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RE: help ! sprite dimensions off

I would recommend to use 4 frames (columns). Check how it's done for default characters assets. If you prefer using 3 frames, you can modify it in Sys...

1 week ago
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RE: Hi !

Welcome here! 🙂

1 week ago
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Answer to: 3d model in a object

Yes, in graphics of object, you have a dropdown where you can select face sprite, fix sprite, 3D object...

1 week ago
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RE: 4 some reason my main chars do zero damage on enemies and my skill button isnt working ));...... ive remadee the same game like times cuz of issues like dis... does anyone know how 2 fix this?

That means no skill can be used. You should check with escape (open main menu) > skills if your hero has skills, and if so, check if the conditions...

3 weeks ago
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RE: Dealing more damage to targets with a status effect in play

Sorry my bad I was probably a bit tired when writting it, the whole time I used "includes" function but it's not this one.... Try t.status?.some?.(sta...

3 weeks ago
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RE: Dealing more damage to targets with a status effect in play

Oooh... what about t.status?.includes?.(status => status.id === 1) ? u.atk * 2 : u.atk

3 weeks ago
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RE: Dealing more damage to targets with a status effect in play

It should be a formula in damage part, not "Script". What is the ecrash error?

3 weeks ago
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RE: Dealing more damage to targets with a status effect in play

Please share screenshot of the effects. If I understand correctly you want a skill that first has a chance to inflict a status (burning), and after th...

3 weeks ago
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