New features:
- When adding a new state in an object, the state content will be the default common object first state
 - Main menu: confirm when quitting
 - Increase BoundingBox of empty object so it’s a 16px cube
 - Commands: change grey syntax color to purple
 - Keypress / mouse events: small text warning that it can only be triggered by the Hero
 - Adding a clear message error when need to define as hero
 - System hero model: fusion of properties camera moving
 - Clear error message when a tileset pciture is not a size multiple of square size
 - Add troop in list Team/Reserve/Hidden (change statistics, status etc)
 - Command move object: 1 to hero is also moving in diagonal if possible
 - File > Open BR folder
 - Debug options: button to synchronize map objects if object linking issue still happening
 - Display ID of the map in map properties
 - BoundingBoxes: show detections
 
Fixes:
- Tileset picture not displayed correctly when switching selection
 - Translation not working for pixel perfect
 - Error window for pictures undefined in some specific cases
 - Screen resolution: issue time currency window in main menu
 - Screen resolution: icons issues for skills/items menus
 - Command enter a name wrong menu position
 - Mountain issue blocked with high square blocks in particular situation
 - Collisions not working with two following slopes down
 - Terrain value issue when teleporting object
 - Error when trying to change statistic of an enemy instance ID
 - Translation / Scaling sprites with layer > 0 crashing
 - Command move object / battle effect: html balises visible in some cases
 - Command condition: if test variable < or >, text is not showing completely
 - Missing collisions on some autotiles/walls/3D objects
 - When moving an event in an object events list, the reaction tabs are not updated
 - Objects listing issue when using teleport command object on a not saved map
 - Try fix rare corrupted JSON issue
 - Backups not working for Windows
 - Command delete object from map: if try to delete a deleted object, it deletes the hero