Copying or exporting maps?

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map

16906fli 0 likes received

I have been trying to find a way to copy/paste maps without them breaking the engine, primarily when loading into a copied map. I want to do this because I am trying to purposefully disorient the player by changing the environment, weather, camera, (etc), in a way that would be impossible or very difficult with events. (maybe js scripts)

The way I have been trying to do this is by creating a new map in the editor, then going into the project folder and copy/pasting all files from my target map. Then going back into the treeMaps.json and infos.json files and editing them to recognize the new map. My problem is when I try to load into the map I get an error saying it was a linking issue and tries to reload only to fail again.
Is this way of exporting maps nonviable, is there a better way to do this, or is there just simply something I am missing?

Thanks! - Cherry
(RPM: Linux - 3.2.19 )

Edited
Wano 38 likes received Admin

Hi, normally if you right click on map, you can copy it, then paste it, even in another project if you close the project and open another.

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