More sound options

This plugin implements more sound options, including audio panning! Now you can handle multiple background songs at once (if you want to cross fade two songs as you cross a given map area for example) and more! WARNING! To enable this plugin, you must first update the file howler.js (v2.2.1) Read more…

Game Jolt API

This is Game Jolt API Plugin for RPG Paper Maker. Using this plugin you can interact with Game Jolt API. Using this plugin, you can: – give achivements to your players. – get current time by sending request to Game Jolt Servers. – add and get scores of players. Currently, Read more…

Realistic water and sun

Enables creating a realistic looking body of water (rectangular surface) from a single command and initializing a realistic sun on the horizon which affects the water reflection. It’s also possible to move bodies of water up and down (i.e. for water level puzzles) and moving the sun around (i.e. for Read more…

Map loop

This plugin enables looping on the X and Z dimensions, just like in RPG Maker. Perfect for the Yume Nikki fans out there. To enable it, simply call the “set map loop” command on map load. The command needs to be called every time you teleport to a new map. Read more…

True jump

Allows proper platformer jumping. How to use: assign the Jump command to a button on the hero model and the Fall command after each regular move option on the hero model (move north, east, etc). Assign the Maneuver function to the hero’s default move options to allow horizontal control of Read more…

Mouse lock and raycaster

This plugin enables locking the mouse pointer and implements the ThreeJS Raycaster. Locking the mouse pointer is essential to implement mouse camera controls. Just remember to unlock it before accessing the main menu or other UI elements. The raycaster essentially enables the user to get a Map Object under the Read more…

Waterfall

Enables creating an animated waterfall. The waterfall will replace the graphics of a given map object. Credits to Mugen87 (https://github.com/Mugen87) for creating this ThreeJS waterfall: https://codesandbox.io/p/sandbox/funny-lake-7rkse. I mostly just ported that code to RPM. Tip: if you use blue (0x00ff00) for the dark colors and white (0xffffff) for the light Read more…

Custom Cursor

Use your own custom cursor in your games! Tutorial – 1. Make sure your cursor is 32×32 pixels in width and height 2. Make sure the file is a `.png` file and the name should be `cursor.png` 3. Place it in “<your-game>/resources/app/Content/Datas/Scripts/Plugins/Custom Cursor” directory 4. Profit!!! An example cursor is Read more…