This plugin adds a simple command to move any map object a step (not a square) in any direction, defined by angle (in degrees) and not orientation. Does not work for battle maps.
Author: Russo
This plugin enables locking the mouse pointer and implements the ThreeJS Raycaster. Locking the mouse pointer is essential to implement mouse camera controls. Just remember to unlock it before accessing the main menu or other Read more…
Replaces the zoom on camera block by a shader based approach. When the camera is blocked, the shader erases the elements in front of it in a circle in the center of the viewport. The Read more…
Enables creating an animated waterfall. The waterfall will replace the graphics of a given map object. Credits to Mugen87 (https://github.com/Mugen87) for creating this ThreeJS waterfall: https://codesandbox.io/p/sandbox/funny-lake-7rkse. I mostly just ported that code to RPM. Tip: Read more…