Allows you to load animated models into your game. They come with their own textures, too. Download or create GLTF/GLB animated models and convert them at https://threejs.org/editor/
First, load the model you want into a map object. This will replace the object’s mesh (the graphics). You can then offset, rotate, scale and animate the model. The model will stay anchored to a map object. When the map is reloaded, the models revert back to normal. Be careful to fix the object’s direction if you want to control it via this plugin only! The pugin doesn’t automatically prevent the object to change direction.