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Scripts call

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Topic starter

Where can I find out the list of engine scripts available for calling with a description of their values.

For example:

RPM.Game.current.variables[125] = t.instid;

Script call for RPG MV/MZ

3 Answers
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There is not such a thing for now, unfortunately! That would be helpful. Noting this.

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Topic starter
u.mag-t.mdef

u. - user. t. - enemy ? What does it mean thenΒ 

RPM.Game.current.variables[125] = t.instid;

t.instid ???

Wano Wano 22/12/2023 10:34 pm

@truver u.mag-t.mdef means user magic minus target magic def. t.instid is the target instance id. Instance IDs are basically an ID that is generated every time you add a new ally to your team, or when you encounter an enemy in battle. It is usefull for example to make an ally temporarly leave your team, or to recruit an enemy.

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Topic starter

Thank you very much, it worked πŸ˜€

However, I had to change the value to "minus" in the "common reactions", as I understand it, the engine perceives any increase through negative "damage".

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