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									Suggestion box - RPG Paper Maker Forum				            </title>
            <link>https://rpg-paper-maker.com/forum/suggestion-box/</link>
            <description>RPG Paper Maker Discussion Board</description>
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							                    <item>
                        <title>Questions in forum approval?</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/questions-in-forum-approval/</link>
                        <pubDate>Wed, 01 Apr 2026 12:48:32 +0000</pubDate>
                        <description><![CDATA[Can you speed up the process for approving topics in the Question section of the forums? One of my questions I&#039;ve posted is not approved yet and it&#039;s been 6 days so far. That is damn slow fo...]]></description>
                        <content:encoded><![CDATA[<p>Can you speed up the process for approving topics in the Question section of the forums? One of my questions I've posted is not approved yet and it's been 6 days so far. That is damn slow for someone who is a beginner to this engine and is in need of help.<br />I have 2 questions are not posted yet, that I would like to see answered, seeing how I'm stuck.<br /><br /></p>
<div id="wpfa-2306" class="wpforo-attached-file"><a class="wpforo-default-attachment" href="//rpg-paper-maker.com/uploads/wpforo/default_attachments/1775047712-Forums-are-slow.png" target="_blank" title="Forums-are-slow.png"><i class="fas fa-paperclip"></i>&nbsp;Forums-are-slow.png</a></div>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Chakras01</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/questions-in-forum-approval/</guid>
                    </item>
				                    <item>
                        <title>Doc AI Assistant V1</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/doc-ai-assistant-v1/</link>
                        <pubDate>Fri, 04 Apr 2025 02:31:01 +0000</pubDate>
                        <description><![CDATA[This isn&#039;t just a suggestion for the game; it&#039;s an idea for improving the Guides. I have developed an AI model that has been trained on all the documentation available on this website, desig...]]></description>
                        <content:encoded><![CDATA[<p style="text-align: left"><span style="text-decoration: underline">This isn't just a suggestion for the game; it's an idea for improving the Guides.</span> I have developed an <strong>AI model</strong> that has been trained on all the documentation available on this website, designed to provide an easy way to ask questions and receive answers. This tool can be <strong>especially helpful when the documentation is unclear</strong>, when follow-up questions arise, or when you need additional assistance. I have created an initial version and plan to update it with more data from the website and forums to enhance the AI's accuracy and broaden its knowledge base.</p>
<hr />
<p style="text-align: left">I have the AI linked here. <a title="Rpg paper maker assistant V1" href="https://www.blackbox.ai/agent/iQKPOt94Tc0omgqV2HC5J" target="_blank" rel="noopener">Rpg paper maker assistant V1</a>. I have also <strong>included the file I used to train the AI model</strong> this was the final text file used. Contains all the Doc's with no images. I have also included the code if you want to embed it as well. <span style="color: #993300">There is a bug that causes the AI not to respond sometimes. Just refresh the page 1-5 times and it should work.</span></p>
<pre contenteditable="false">&lt;iframe 
    src="https://www.blackbox.ai/agent/iQKPOt94Tc0omgqV2HC5J" 
    style="width: 50%; height: 600px; border: none; position: relative; top: -60px; left: 50%; transform: translateX(-50%);" 
    allowfullscreen&gt;
&lt;/iframe&gt;</pre>
<div id="wpfa-2072" class="wpforo-attached-file"><a class="wpforo-default-attachment" title="Ai-info.txt" href="//rpg-paper-maker.com/uploads/wpforo/default_attachments/1743733897-Ai-info.txt" target="_blank" rel="noopener"><i class="fas fa-paperclip"></i> Ai-info.txt</a></div>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Harley</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/doc-ai-assistant-v1/</guid>
                    </item>
				                    <item>
                        <title>Testing maps on demand</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/testing-maps-on-demand/</link>
                        <pubDate>Thu, 18 Jan 2024 04:50:29 +0000</pubDate>
                        <description><![CDATA[We really need a way to test our maps without having to start a new game. It´s impossible to test a big game if we have to start the game and have to play all the way through until we get to...]]></description>
                        <content:encoded><![CDATA[<p>We really need a way to test our maps without having to start a new game. It´s impossible to test a big game if we have to start the game and have to play all the way through until we get to the bit we are trying to test. Also a way to set states and variables in a console while testing maps would be super helpful.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Joe Vic</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/testing-maps-on-demand/</guid>
                    </item>
				                    <item>
                        <title>Text input</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/text-input/</link>
                        <pubDate>Thu, 18 Jan 2024 02:11:34 +0000</pubDate>
                        <description><![CDATA[I&#039;d like to suggest a text input type for dialogs. This would have two basic functions, the first one and more obvious is to store the string in a variable to have more customization in the ...]]></description>
                        <content:encoded><![CDATA[<p>I'd like to suggest a text input type for dialogs. This would have two basic functions, the first one and more obvious is to store the string in a variable to have more customization in the game (let's say to pick your character's name), and the second one is that it would open a pandora box for even more sophisticated plugins to be done, using inclusive artificial intelligence. Cheers.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Joe Vic</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/text-input/</guid>
                    </item>
				                    <item>
                        <title>Combined sprites for objects</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/combined-sprites-for-objects/</link>
                        <pubDate>Thu, 18 Jan 2024 02:07:34 +0000</pubDate>
                        <description><![CDATA[I&#039;d like to suggest a way to make composable sprites for objects in reaction code. This way we can have modular sprites that change when the character is carrying or wearing something differ...]]></description>
                        <content:encoded><![CDATA[<p>I'd like to suggest a way to make composable sprites for objects in reaction code. This way we can have modular sprites that change when the character is carrying or wearing something different. Let's say we have a base for a human character that is naked. If he's wearing a helmet or an armor we could just superimpose the helmet or armor sprite on top of the naked frame, and so on, based on his/her properties or states. Imagine how easier it would be to have assets in the game, and how richer would the games be. Cheers.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Joe Vic</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/combined-sprites-for-objects/</guid>
                    </item>
				                    <item>
                        <title>A few suggestions</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/a-few-suggestions/</link>
                        <pubDate>Fri, 21 Apr 2023 18:54:08 +0000</pubDate>
                        <description><![CDATA[Hello, I am new to the engine and I would like to say I love it so far! I have a few suggestions from using it for abotu a week now.
 
1. Allow us to draw custom size event areas instead o...]]></description>
                        <content:encoded><![CDATA[<p>Hello, I am new to the engine and I would like to say I love it so far! I have a few suggestions from using it for abotu a week now.</p>
<p> </p>
<p>1. Allow us to draw custom size event areas instead of them just being 1 tile. Why? lets say you have an outdoor area, and the player is going down a path 3 or 4 tiles wide, and you want them to trigger an event going down this path, as it is now, you have to make the event, then copy past it 3 or 4 times, whereas letting us draw our own size event boxes will allow us to just make 1 event and the player will hit it no matter what. And if you want to edit that event then you have to delete all but one, modify it, then copy paste them again. Unless im missing something and you can do this already.</p>
<p>2. In the area where you create commands, there should be a way to move them up and down the stack without having to copy and paste stuff, so lets say i make a dialogue and i have a sound effect play, well i want the sound effect to play first before the dialogue so now i have to copy and paste the dialogue below the sound effect, a very trivial example but i have encountered situations where i had to copy paste a lot of stuff and it was very tedious.</p>
<p>Just a few thoughts so far. keep up the great work!</p>
<p> </p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>chay.hawk</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/a-few-suggestions/</guid>
                    </item>
				                    <item>
                        <title>Mouse Camera Control</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/mouse-camera-control/</link>
                        <pubDate>Sun, 02 Apr 2023 16:57:06 +0000</pubDate>
                        <description><![CDATA[It&#039;s a little awkward to use the keyboard for mouse control in the FPS view. Minecraft-like camera movement might be easier.]]></description>
                        <content:encoded><![CDATA[<p>It's a little awkward to use the keyboard for mouse control in the FPS view. Minecraft-like camera movement might be easier.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>caarfken</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/mouse-camera-control/</guid>
                    </item>
				                    <item>
                        <title>Teleporting object on same map</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/teleporting-object-on-same-map/</link>
                        <pubDate>Mon, 06 Feb 2023 16:50:32 +0000</pubDate>
                        <description><![CDATA[This could be a small but useful fix. Maybe I just didn&#039;t find the right option to do this though.If I want to move an object during an event on the same map to a certain position (not movin...]]></description>
                        <content:encoded><![CDATA[<p>This could be a small but useful fix. Maybe I just didn't find the right option to do this though.<br />If I want to move an object during an event on the same map to a certain position (not moving by frames), this seems to be only possible with the "Teleport object" function. <br />This causes every time based event to reinitialize and start again, which leads me to an endless loop. It would be nice to have an option to disable the re-trigger for time events when using the teleporting function.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Blank</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/teleporting-object-on-same-map/</guid>
                    </item>
				                    <item>
                        <title>Map editing: selector</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/map-editing-selector/</link>
                        <pubDate>Sun, 05 Feb 2023 11:41:37 +0000</pubDate>
                        <description><![CDATA[The map editing workflow feels good but I kind of miss a selector tool to select multiple grid frames to either move the whole thing or do copy &amp; paste stuff. I&#039;m not sure if there is so...]]></description>
                        <content:encoded><![CDATA[<p>The map editing workflow feels good but I kind of miss a selector tool to select multiple grid frames to either move the whole thing or do copy &amp; paste stuff. I'm not sure if there is some kind of keyboard shortcut stuff in there, but I didn't find any yet. It may be necessary, if you need to move the whole map by some frames so you don't have to recreate everything.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Blank</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/map-editing-selector/</guid>
                    </item>
				                    <item>
                        <title>Tool Tips</title>
                        <link>https://rpg-paper-maker.com/forum/suggestion-box/tool-tips/</link>
                        <pubDate>Thu, 19 Jan 2023 13:25:51 +0000</pubDate>
                        <description><![CDATA[I really miss Tool Tips in the App. Like when I hover over the different edit things (like the pen) it tells me what this does. Also in the Data Base, a lot of things are a bit confusing, an...]]></description>
                        <content:encoded><![CDATA[<p>I really miss Tool Tips in the App. Like when I hover over the different edit things (like the pen) it tells me what this does. Also in the Data Base, a lot of things are a bit confusing, and that would solve that.</p>]]></content:encoded>
						                            <category domain="https://rpg-paper-maker.com/forum/suggestion-box/">Suggestion box</category>                        <dc:creator>Rief</dc:creator>
                        <guid isPermaLink="true">https://rpg-paper-maker.com/forum/suggestion-box/tool-tips/</guid>
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